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Oct 28, 2020 · HtoA 5.5.0.0 introduces Arnold 6.1.0.0 and is a feature release bringing a brand new post-processing framework (imagers), support for nested dielectrics, much improved progressive and adaptive sampling, on-demand texture loading on GPU, integration improvements for Solaris, and Arnold-USD (4e5710fa).

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In the middle of the interface you’ve got the viewport, which by default shows you just one viewport. You can change the view this port is showing by going to the bottom left, clicking on ‘View’ and then selecting the required view. You can also use the numpad for shortcuts.

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Octane is the world’s first and fastest GPU-accelerated, physically-based renderer, supporting 25+ digital content creation tools, all of which can export ORBX cinematic content to Unity 2017 with lighting, shading and scene elements preserved from the cinematic pipeline.

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SideFX Houdini FX 18.0.460. SideFX Houdini FX 18.0.460 | 1.4 Gb. SideFX has released a new sneak peek for Houdini FX 18.0.460, the next update to its 3D animation and FX software withen delivers a powerful and accessible 3D experience with its procedural node-based workflow, while providing tools for simulating fluids, destruction fx, pyro fx, grains, cloth and crowds.

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Nov 28, 2019 · New Octane 2020 features include up to 2-5x speed gains using OptiX 7™ RTX acceleration for scenes with heavy instancing and scattering, native GPU Maxon C4D noises for textures and volumes, ACES and color display pipeline support, Houdini 18 Solaris Hydra viewport integration, a new spectral Hosek-Wilkie sky system, advanced camera split ...

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Show Realistic Material in Viewport [on]: Uses Realistic shading and enables viewport display of all maps. Note: If you are using a legacy viewport driver instead of Nitrous, these options read "Standard" and "Hardware" rather than "Shaded" and "Realistic," as they did in versions of 3ds Max prior to 3ds Max 2012. All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable. No GPU Limitations FluidRay is the only real-time renderer that doesn’t suffer from GPU limitations.

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