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Jul 03, 2014 · Most artillery games are based on the Projectile Motion Formula used to trace the trajectory of a projectile thrown in the air. Due to gravity, its trajectory will be a parabola which shape will vary based on the angle and initial velocity of the projectile. Use the script below and see what happens when you change the angle. (e.g. use a value between 0 and 90 degrees) or the velocity. This ...

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A basketball is a projectile when it is shot. The projectile motion causes the ball to swish through the basket even though you are shooting forward and upwards. If we lived in zero gravity, the projectile motion would not be the same and the ball would continue to go at a constant speed and straight line upwards forever.

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According to the laws of physics, when a projectile flies into the air, its trajectory is shaped by Earth’s gravitational pull. Because the force of gravity only acts downward — that is, in the vertical direction — you can treat the vertical and horizontal components separately. As a result, you can calculate how far the […]

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Practice Problems - PROJECTILE MOTION Problem 1: A shotput is thrown. For the each of the indicated positions of the shotput along its trajectory, draw and label the following vectors: the x-component of the velocity, the y-component of the velocity, and the acceleration. Explain why you drew the vectors as you did.

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Using Quadratic Equations to Model Projectile Motion = 𝟐+ + Example 1: A cannonball is launched directly upward at 64 feet per second from a platform 80 feet high. a) When will the cannonball reach its maximum height? b) What will be the maximum height? c) When will the cannonball reach the ground?

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24 CHAPTER 5. PROJECTILE MOTION Mathematical preliminaries—Equation for range To accomplish the first two of our stated goals, we need a general mathematical relationship be-tween the horizontal range of the projectile and the initial height, initial velocity, and launch angle. See Figure 5.1.

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