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Nov 26, 2020 · The difference between McFly’s ReShade shader and NVIDIA varies from game to game, and in some the end-result is more or less than the same. In most games, RTX is implemented using standard ray-tracing where each ray of light undergoes a single intersection after which it returns to the light source.

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Oct 07, 2016 · si esta dañado no soy yo son persona que esta dañado los reshade si ser ver que ser ver mal es por eso especial mete los mio !! esto son pero busque pueba para sabe ! :D nyclix,(i7 que es ahora 1 si no se cambia de nombre) harrypooper69,martijinhoogmoed88,wolfmeister1010 no ser escribir muy bien porfavor estoy dando mi esfuerzo

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Modder accidentally leaks Pascal Marty McFly Gilchers Reshade Ray Tracing Mod to the public. DSOGaming writes: "It appears that a modder has accidentally leaked Pascal Marty McFly Gilchers Reshade Ray Tracing Mod to the public." 12:33 am, June 16, 2020

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May 24, 2019 · As Digital Foundry has reported, these ray tracing videos are possible because of a new extension currently in development for the powerful post-process injection tool, Reshade, created by modding ...

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Y es que tras alcanzar una resolución 4K y la aplicación de la técnica de renderizado Ray Tracing (contando siempre con un equipo a la última a nivel de hardware), incluso se sustituyen las ...

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I spent around 20-30 hours playing with the shader before the video, see how it plays with light and how to best set up every shot to best showcase it. I'm sorry you did not get the same effect, but it took a lot of time and patience. Ray length, z-thickness and secondary bounce intensity really played a big part. When does Marty McFly's Ray-tracing Reshade release for free? I love the way it pops every game out in ambience. However, I'm not about to spend money for something that is not necessary and can be mimicked by using a couple presets to get the same result. 0 comments. share. save. hide.

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