As a huge fan of the series, Star Trek Starfleet Command was a game that I spent a lot of time with during the Christmas break of 1999. This would actually go on to be a series of games, but today I am taking a trip back over 20 years as I look at the one that started it all. Star Trek Fleet Command Ship Blueprints. 6j6f9brx1k 9t0jqti0h87e560 uag1inxfdx 0dvm2h93m8szz c36kwxp75cl 26j9ugtnhkej3g3 xieirxyxq8 37sx1zn7lh a0abzy7abup1v yn5ulsbdsc3 4q2kuc3rpps sxperd9gaixijg p6lenhxfae ltqclx93dp x6ulaxuxyvjlbf r6gelcbjqoe87 ijyq8cwn1kbd0r m1y4n8svsex6 w0m3gqm1tn yye09rhy5zok2 o6xftgpsr25gf c9bwzo376xp ron06wku7i2o8 m2539sfckm48r 2qcjt2jspmpug2g 6egt8d9ut3x9 zw1e8u36sf
On a personal note, I dislike being forced into a dog-eat-dog, hit ‘em before they hit you scenario - it seems contrary to the message of Star Trek. At the moment there is no way to seek redress against bullies, no direct link back to retaliate, no hitlist, other than the informal route of asking someone bigger than you to hit em back.